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Overwatch 2’s newest hero, Kiriko, blends tradition and modernity with a powerful healing kit 


Whispers of a hero based mostly across the crafty and mischievous fox spirit, or kitsune, have been swirling within the Overwatch neighborhood for years. Builders have sprinkled sturdy hints all through Overwatch 2with betas concerning the attainable inclusion of one other Japanese hero, and now it is lastly time for the protector of Kanezaka to formally make her debut.

Kiriko, a younger girl who skilled alongside Hanzo and Genji Shimada and carries the facility of the fox spirit into battle, might be Overwatch 2’s subsequent hero.

She’ll be the primary help hero launched within the sport in over three years and brings along with her a particularly highly effective package based mostly round mobility and team-wide buffs.

Associated: Introducing Esperança, Overwatch 2’s latest Push map

A protector of the shrine in Kanezaka like her grandmother earlier than her, Kiriko makes use of the fox spirit to facilitate mobility and energy for her group. Her mom, a storied ninja who skilled the Shimada brothers, instilled in her a preventing spirit. Kiriko has banded along with a bunch of youngsters who name themselves the Yokai to guard Kanezaka neighborhood members threatened by the Hashimoto, an evil clan that moved in after the Shimada clan disbanded.

Gamers who have already got Overwatch could have Kiriko unlocked at no cost when Overwatch 2 launches in early entry on Oct. 4 so long as they log in earlier than the primary nine-week season is up.

She’ll be immediately unlocked if a premium Season One battle cross is bought; in any other case, new Overwatch gamers should unlock her by means of the free cross.

All Kiriko Talents in Overwatch 2

Builders describe Kiriko as a “single-target hybrid healer” that may get right into a skirmish and assist out in any method attainable. Her highly effective package displays this division between therapeutic and dealing harm.

Major Hearth: Therapeutic Ofuda

Kiriko is ready to goal allies and throw ofuda–paper talismans imbued with powers–of their route to heal them. This can be a sequence of 5 projectiles that may hone in on an ally. The Therapeutic Ofuda is a really slow-moving skill, so there’s a possibility for gamers to throw them forward of time in the event that they anticipate harm.

Secondary Hearth: Kunai

Not content material with sitting again and letting everybody else have the enjoyable, Kiriko throws kunai along with her secondary hearth to deal harm. They’re very quick and inflict extra harm after they hit critically, making the flexibility extra invaluable to gamers who’re used to aiming projectiles.

Swift Step

Kiriko’s principal motion skill is the Swift Step, which permits her to focus on a single ally–within the vein of Mercy’s Guardian Angel skill–and teleport to them immediately. This teleport may even undergo partitions, making it invaluable when making an attempt to meet up with a group or save allies from a skirmish elsewhere on the map.

Safety Suzu

Probably Kiriko’s most beneficial skill, the Safety Suzu is a small “bell” that may be thrown on the bottom or into allies that offers a brief burst of immortality and cleanses all debuffs.

Though different skills (like Zarya’s boundaries) can cleanse sure debuffs; that is the primary skill in Overwatch that may even totally take away Final-based debuffs. In a press convention, builders confirmed this cleanse consists of results from Reinhardt’s Earthshatter and Sombra’s EMP. Safety Suzu may even take away regular debuffs, like Ashe’s Dynamite hearth harm, Ana’s Sleep Dart and anti-heal grenades, and extra.

It reportedly has a protracted cooldown, although, so gamers should be aware of when and the place to solid it.

Final: Kitsune Rush

This vibrant visible final–which was teased in one of many Overwatch 2 trailers–sees Kiriko casts a “path” that offers huge buffs to teammates. In line with the Developer Replace, Kitsune Rush provides allies “motion pace, assault pace, reload pace,” and a cooldown discount.

For instance, an ally Ana hit by Kitsune Rush would see her cooldowns for Therapeutic Grenade and Sleep Dart diminished dramatically, making these skills out there sooner.

This appears to be a incredible skill for dashing in and fascinating fights, making it extra of an offensive help final within the vein of Brigitte’s Rally and fewer of a defensive one like Zenyatta’s Transcendence.

As a passive skill, Kiriko also can climb partitions the identical method Genji and Hanzo can.

All of this sounds extremely highly effective for a help hero, however builders are conscious of the overpowered potential of her package and are working laborious to stability it.

In a press convention, Hero Designer Piero Herrera mentioned that the invulnerability of her Safety Suzu is likely one of the issues they’re “definitely waiting for” in playtests.

“We’ve got processes in place to ensure we will obtain stability even after she’s launched, within the first couple of weeks,” he mentioned. “She’s packed up with loads of utility however I believe we nailed the stability rather well.”

Kiriko might be out there from Oct. 4 when Overwatch 2 launches in early entry.

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